Surveil lands always enter tapped but let you surveil 1 when they do, providing card selection alongside color fixing. Surveil is strictly better than scry for decks that care about the graveyard. These are the newest tap land cycle, printed in Duskmourn: House of Horror.

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All 10 Surveil Lands

CardColors
Meticulous ArchiveWhite/Blue (Azorius)
Shadowy BackstreetWhite/Black (Orzhov)
Elegant ParlorWhite/Red (Boros)
Lush PorticoWhite/Green (Selesnya)
Undercity SewersBlue/Black (Dimir)
Thundering FallsBlue/Red (Izzet)
Hedge MazeBlue/Green (Simic)
Raucous TheaterBlack/Red (Rakdos)
Underground MortuaryBlack/Green (Golgari)
Commercial DistrictRed/Green (Gruul)

Key Details

Format Legality

StandardPioneerModernLegacyCommander

Strategy

Surveil lands are a strict upgrade over gain lands and guildgates if your deck has any graveyard synergy. In Standard, they are a solid budget option. In Pioneer and Modern, other cycles are generally better, but the surveil trigger has value in Phoenix and Delirium strategies. In Commander, they are acceptable in casual builds.

Related Cycles

Build Your Mana Base

Use our Mana Base Calculator to find the right mix of Surveil Lands and other duals for your deck. Paste a Moxfield or Archidekt link and get Monte Carlo-simulated land counts. See all 48 dual land cycles in our complete Dual Land Cycles Guide.

Frequently Asked Questions

Are surveil lands better than scry temples?

It depends on your deck. Surveil puts cards into the graveyard, which is better for graveyard strategies (flashback, delve, reanimation). Scry puts unwanted cards on the bottom, which is better for decks that do not use the graveyard. If your deck has any graveyard synergy, surveil lands are strictly better.