MTG Marvel Super Heroes Lands — Complete Guide
These lands always enter tapped. ETB tapped. Gain 1 life.
Compare all dual land cycles side by side. Filter by format, color, and price.
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All 10 Marvel Super Heroes Lands
| Card | Colors |
|---|---|
| Avengers Hangar | White/Blue (Azorius) |
| Fisk Tower | White/Black (Orzhov) |
| Asgardian Citadel | White/Red (Boros) |
| Birnin Zana Plaza | White/Green (Selesnya) |
| A.I.M. Labs | Blue/Black (Dimir) |
| Stark Industries | Blue/Red (Izzet) |
| Pym Technologies | Blue/Green (Simic) |
| Hell's Kitchen | Black/Red (Rakdos) |
| Subterranean Cavern | Black/Green (Golgari) |
| Los Diablos Missile Base | Red/Green (Gruul) |
Key Details
- Tier: Budget (3/3)
- Entry: Always enters tapped.
- Fetchable: No
- Cards in cycle: 10
Format Legality
| Standard | Pioneer | Modern | Legacy | Commander |
|---|---|---|---|---|
| Legal | Legal | Legal | Legal | Legal |
Strategy
Marvel Super Heroes Lands are legal in Standard, Pioneer, Modern, Commander. A budget-friendly option for casual decks and newer players building a collection.
Related Cycles
- Desert Lands — ETB tapped. Deals 1 damage to target opponent on entry. Desert subtype.
- Avatar Lands — ETB tapped. Pay 4 + tap + sacrifice: draw a card.
- Spider-Man Lands — ETB tapped. Pay 4 + tap: Surveil 1.
- Final Fantasy Town Lands — ETB tapped. No abilities. Land — Town subtype.
- Teenage Mutant Ninja Turtles Gain Lands — ETB tapped. Gain 1 life on entry.
- All land cycles — every cycle on one page, grouped by type.
Build Your Mana Base
Use our Mana Base Calculator to find the right mix of Marvel Super Heroes Lands and other duals for your deck. Paste a Moxfield or Archidekt link and get Monte Carlo-simulated land counts. See every cycle in our index of all 53 land cycles, or read the MTG Dual Lands Guide for which ones to buy first.
Frequently Asked Questions
Are Marvel Super Heroes Lands good in Commander?
Marvel Super Heroes Lands are acceptable budget options in Commander. They are legal in all Commander brackets.