Filter lands tap for colorless, or you can pay one hybrid mana to produce two mana of specific colors. They are at their best in decks with heavy double-pip or triple-pip costs, where converting a single colored source into two of the right color is critical. Cascade Bluffs turns one blue or red mana into UU, RR, or UR.

Compare all dual land cycles side by side. Filter by format, color, and price.
Dual Lands Tool →

All 10 Filter Lands

CardColors
Mystic GateWhite/Blue (Azorius)
Fetid HeathWhite/Black (Orzhov)
Rugged PrairieWhite/Red (Boros)
Wooded BastionWhite/Green (Selesnya)
Sunken RuinsBlue/Black (Dimir)
Cascade BluffsBlue/Red (Izzet)
Flooded GroveBlue/Green (Simic)
Graven CairnsBlack/Red (Rakdos)
Twilight MireBlack/Green (Golgari)
Fire-Lit ThicketRed/Green (Gruul)

Key Details

Format Legality

StandardPioneerModernLegacyCommander

Strategy

Filter lands shine in decks with demanding mana costs like WW on turn 2 and BB on turn 3. They are weaker on turn 1 because they only produce colorless without input mana. In Commander, they are solid in two-color decks with heavy pip requirements. Less useful in three-color decks where the filtering does not fix a third color.

Related Cycles

Build Your Mana Base

Use our Mana Base Calculator to find the right mix of Filter Lands and other duals for your deck. Paste a Moxfield or Archidekt link and get Monte Carlo-simulated land counts. See all 48 dual land cycles in our complete Dual Land Cycles Guide.

Frequently Asked Questions

When should I run filter lands?

Run them when your deck has demanding color requirements (double or triple pips) and you need to convert one color into another. They are weaker in decks with simple mana costs and worse in three-color decks where you need a third color they cannot produce.