Reality Fracture Draft Guide
Ten archetypes, ten color pairs: five Hexhaven colleges and five Echoverse planeswalkers.
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Reality Fracture is a ten-archetype format: every two-color pair has a plan. The five allied pairs are Hexhaven's colleges (Fatehold, Theorix, Stingerquill, Konstrari and Vigorbloom), and the five enemy pairs follow Echoverse versions of Liliana, Chandra, Garruk, Ajani and Jace. Two mechanics run through the set: surveil, which appears on 42 cards and powers white-blue, and empower Jace, on 35 cards, which grows a Jace planeswalker token and anchors green-blue. On early 17Lands Premier Draft data, blue has the strongest commons by average games-in-hand win rate (57.2%, against 54 to 55% for the other colors), and gold cards perform well at both common and uncommon, which rewards settling into a color pair rather than staying mono-color too long. Every color pair has a gold Charm or signpost uncommon, so the uncommons you see in the first few picks are a reliable signal. The numbers on this page come from day-one data and will move as more drafts are played; the card ratings refresh daily.
Splashing & fixing: Each allied pair has a rare dual land that enters untapped once you control two other lands (Deserted Beach, Shipwreck Marsh, Haunted Ridge, Rockfall Vale, Overgrown Farmland), and red-green's Heartwood tokens tap for red or green. Splash a single off-color pip only for a bomb.
Archetypes
| Archetype | Colors | Game plan |
|---|---|---|
| Fatehold | WU | Surveil and scry payoffs; flyers like Denzilore Fatehold and Desperate Futurescribe grow when you look at the top of your library. |
| Theorix | UB | Graveyard value: mill, flashback and threshold, with Recursive Recruitment and Null Summoner as payoffs. |
| Stingerquill | BR | Noncombat damage and Cadet tokens; Stingerquill Charm and Ingris Stingerquill turn attacks and spells into direct damage. |
| Konstrari | RG | Heartwood artifact tokens that tap for red or green ramp into big threats like Craftwork Crusher. |
| Vigorbloom | WG | Lifegain and +1/+1 counters; Bloombrute draws a card the first time you gain life each turn. |
| Liliana's Attrition | WB | Removal and creature trades; Edgar, Ancient Bloodlord gains life whenever your creatures die. |
| Chandra's Prowess | UR | Noncreature spells: prowess creatures, and Saheeli, Jewel of Avishkar makes a flying Thopter each time you cast one. |
| Garruk's Bestiary | BG | Self-mill into a big graveyard that fuels Hapatra, the Desert Fang and Primal Witchstalker. |
| Ajani's Army | RW | Go-wide with +1/+1 counters and equipment; Mabel, Valley Hero puts a counter on each creature as it enters. |
| Jace's Mastery | UG | Empower Jace: build a Jace planeswalker token with cards like Mind Meanderer and landfall payoffs. |
Top 10 bombs (highest pick rating)
| # | Card | Rarity | Color | Rating |
|---|---|---|---|---|
| 1 | mythic | C | 5.1 | |
| 2 | mythic | U | 5.0 | |
| 3 | mythic | B | 5.0 | |
| 4 | mythic | GR | 5.0 | |
| 5 | mythic | GU | 5.0 | |
| 6 | mythic | UW | 5.0 | |
| 7 | mythic | BR | 5.0 | |
| 8 | mythic | GW | 5.0 | |
| 9 | mythic | BU | 5.0 | |
| 10 | mythic | R | 5.0 |
Best commons by color
White — best commons
- Campus Crier
- Shatterwing Pegasus
- Surgical Precision
- Graft Surgeon
Blue — best commons
- Divining Duelist
- Mindseeker Oculus
- Surveillance Phantasm
- Cryotheory Adept
Black — best commons
- Screeching Soulbreaker
- Extended Absence
- Rank Rat
- Silence the Echo
Red — best commons
- Tether Technician
- No Admittance
- Awaken the Inferno
- Chandra's Emberling
Green — best commons
- Budding Insurgent
- Sureshot Sower
- Arcane Amphisbaena
- Inspired Tethermage
Color depth (avg common/uncommon pick rating)
| Rank | Color | Avg rating | Cards |
|---|---|---|---|
| 1 | Red | 3.11 | 25 |
| 2 | White | 3.02 | 25 |
| 3 | Green | 3.02 | 27 |
| 4 | Black | 3.01 | 27 |
| 5 | Blue | 3.01 | 27 |
Highest-rated removal
Derived from card text + pick rating, not hand-verified — use as a starting point.
| Card | Rarity | Rating |
|---|---|---|
| mythic | 5.0 | |
| mythic | 5.0 | |
| rare | 4.8 | |
| mythic | 4.8 | |
| rare | 4.7 | |
| rare | 4.7 |